With A CAGR 5%, Casino Gaming Market Size Is Expected To Grow USD 544.08 Million By 2030

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The Global Casino Gaming Market size is expected to grow from USD 368.26 million in 2022 to USD 544.08 million by 2030, at a CAGR of 5% during the forecast period (2023-2030).

A casino is a place where a variety of games of chance are played and numerous types of gambling activities are carried out. The casino includes various gambling forms that range from online gaming casinos, card room gaming, lotteries, race & sports wagering, and gaming such as bingo, raffles, and others. Casinos are built near to or are combined with hotels, restaurants, retail shopping, and cruise ships for the purpose of luxurious entertainment for people with high income.

The global Casino Gaming market provides qualitative and quantitative information on the growth rate, market segmentation, market size, future trends, and regional prospects. The research study represents a modern perspective aimed at securing the future potential of the Casino Gaming market. This report analyzes and evaluates the latest prospects for the new retail space, as well as the general and future market performance of Covid-19. In addition, this report provides a detailed overview of competition between some industries and others.

Casino Gaming Market – Size, Competitive Landscape, and Segmentation Analysis:

Casino Gaming Market Reports provide a high-level overview of market segments by product type, applications, leading key players, and regions, as well as market statistics. The research insights focus on the impact of the Covid-19 epidemic on performance and offer a thorough examination of the current market and market dynamics. This crucial understanding of the report’s objective can help you make better strategic decisions about investment markets by assessing elements that may affect current and future market circumstances. The leading key players in the Global and Regional market are summarized in research to understand their future strategies for growth in the market.

The Major Players Covered in this Report:

Caesars Entertainment,Galaxy Entertainment,Las Vegas Sands,MGM Resorts,SJM Holdings,888 Holdings PLC,Betfair Online Casino Games,Boyd Gaming Corporation,City of Dreams Manila,Delaware Park,BetAmerica,Foxwoods Resort Casino,INTRALOT SA,Palms Casino Resort,Penn National Gaming Inc,Wynn Resorts Ltd.

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By Type, Casino Gaming has been segmented into:

  • Land-Based Casino Gaming
  • Online Casino Gaming

 By Application, Casino Gaming has been segmented into:

  • Gambling Enthusiasts
  • Lottery Loyalists
  • Social Exuberant
  • Dabblers
  • Unengaged Audiences

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Market Segment by Regions and Countries Level Analysis:

  • North America (U.S., Canada, Mexico)
  • Eastern Europe (Bulgaria, The Czech Republic, Hungary, Poland, Romania, Rest of Eastern Europe)
  • Western Europe (Germany, U.K., France, Netherlands, Italy, Russia, Spain, Rest of Western Europe)
  • Asia-Pacific (China, India, Japan, South Korea, Malaysia, Thailand, Vietnam, The Philippines, Australia, New Zealand, Rest of APAC)
  • Middle East & Africa (Turkey, Saudi Arabia, Bahrain, Kuwait, Qatar, UAE, Israel, South Africa)
  • South America (Brazil, Argentina, Rest of SA)

COVID-19 impact analysis

The Casino Gaming industry has recorded continuous investments for its developments and has become a massive contributor to economic growth. However, this industry has been largely affected, owing to the outbreak of the COVID-19 pandemic leading to economic instability. In addition, owing to increase in unemployment & uncertainty in income results in lower demand and postponement of new car purchases or leases during the pandemic situation. Moreover, the shortage in supply of raw materials and logistics has tremendously disrupted the supply chain of automotive new product launches, which, in turn, has led to disruption in the market growth.

Table Of Content:

Chapter 1: Introduction

Chapter 2: Executive Summary

Chapter 3: Growth Opportunities By Segment

Chapter 4: Market Landscape

Chapter 5: Casino Gaming Market by Type

Chapter 6: Casino Gaming Market by Game Type

Continued…

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